Turn Your Face and Look Away!
We are approaching the 50th anniversary of the longest running science fiction television series, Doctor Who. My daughter, Casey, got me hooked on the new Doctor Who back in 2007 and now, my entire family is hooked on Who. I decided to go back and find the original episodes of the very first Doctor Who (he has regenerated 11 times since then) in black and white on youtube. In the first episode from 1963, Barbara, a reluctant passenger on the TARDIS (the Doctor’s spaceship) is captured by cavemen when they travel back in time to early Earth. During a pivotal scene, two rival leaders of the cave people fight. Their battle is brutal as would be expected from cavemen. At the pivotal point, the winning caveman bashes the other one’s head in with a rock. A close up of Barbara fills the screen and she turns her head away from the ghastly sight.
She turns her head away. Why? Because what she is seeing is so horrific, so appalling it is beyond thought; beyond consideration. It brought to mind that many of the shows from the 1960s have key moments when someone is so horrified they cannot bear to look. They turn their face away. They deny the evidence of their own eyes!
Fast forward to to the present. When was the last time I saw someone turn their gaze away from something because it was too ghastly to consider? Rather, what I have observed in the present is the opposite. Characters stare wide eyed and enthralled by the horrific sights they see. It is as if they cannot tear their gaze away from what is before them. In fact, many of the characters in today’s shows act rather blasé or fascinated by what they see. It is as if the capacity to be appalled, shocked, horrified no longer exists. Have we become too desensitized to the macabre, the horrible, the dead?
I asked my son, Sean, (age 28) for his thoughts on growing up in a culture that can no longer be horrified. Here is his incredible response as he reflects on a growing unease he has been feeling for months:
I’ve been chasing down this unease for months, at least since Hutchmoot, but the roots go back for years, easily into my college experience. I hope it’s not as pretentious as it sounds to say that I’m sketching out my worldview, because that’s how I can best trace the steps that lead me to a response – not just to desensitization or to political bile, but to the world, our Lord and the call to discipleship.
So what, then, is the world’s great need?
I’ve seen two trends: one over the course of my adult life and one stretching further back over my 28 years here. Over the past ten years, the information infrastructure of the whole world has been transformed – practically rewritten. For the first time in history, people of similar interest or temperament can share information and connect with one another regardless of geographic, social or cultural boundaries. As information multiplies, information and communications technologies allow tribes to form around every interest imaginable. The shift is value-agnostic : it allows people to affirm and solidify one another’s views, good or terrible, mainstream or fringe.
The upshot is two-fold. First, formulated worldviews are more numerous and extensively-documented and communicated than at any other time in human history. The Meta-Narrative windshield has been smashed, and we are looking at the thousands of fractal worldviews scattered around, crash-proof enough to still be distinguishable in the mess. Second, as a result, people are more aware than ever of this mess. At least subconsciously, we all recognize this diversity and acknowledge a need for co-existence to survive.
Second, since I was a child, the dominant language of social competition, of the interplay of ideas, has grown increasingly violent, increasingly personal and increasingly polarized. Being confrontational, once a rare tactic deployed when all else had failed, is now standard political and argumentation style. We have abandoned deliberation in an arms race to do the most harm in the fewest number of words. This adversarial frame dictates that all arguments are fights, that every fight has (close to) two sides, and that one side must win by destroying its opposite.
It is not logic, but rather a perversion of it: what was once about disagreement and discovery of truth is now a border skirmish between worldviews, a war whose casualties are multiplied by our newfound globalized tribalism. Our civil discourse doesn’t resemble an agora so much as a lynching, where the mob that’s the biggest puts to death those whose identities are different. We have returned to the era of foreign wars, of colonies and dynasties and unchecked power and ambition. In the absence of a common language, our confused interchanges know only one solid verb: to kill. This limitation frames our interpersonal struggles as a zero-sum game, a war of survival: family against family, tribe against tribe; ‘her desire shall be for him but he shall rule over her.’
But Jesus’ blood can mend even this.
I’ll stop for now and leave all of us with one thought. When Jesus of Nazareth; God in man form hung upon the cross, bloodied and dying his Divine self looked out from the dimensions of heaven and beheld his Son. God was so appalled; so horrified; so shocked by what He beheld — the sins of all time; the sins and wrong doings of all mankind from Adam’s first bite of the fruit to the horror that will end it all — every wrong and bad and awful thing and He could not look upon it; could not SEE it; could not abide it and God turned his face away!
Now from the sixth hour there was darkness over all the land until the ninth hour. And about the ninth hour Jesus cried out with a loud voice, saying, “Eli, Eli, lema sabachthani?” that is, “My God, my God, why have you forsaken me?” Matthew 27:45-46
Tomorrow, I will show you Sean’s answer to this question of violence in our world. If you are interested in featuring me on a radio talk show, I would love to grant an interview. I am speaking on two topics, “Why are we so fascinated with the undead?” and “Are Violent Video Games leading to Violent Behavior?” Use the contact tab to drop me an email and we’ll set something up!
Posted on January 23, 2013, in Breaking News, My Writing, Speculative Fiction, Steel Chronicles and tagged crucifixion, Doctor Who, guilt, information, Sacrifice, shame, shootings, technology, video game violence, violent behavior, worldview. Bookmark the permalink. Leave a comment.