In the past few days, I’ve been involved with interviews that propose the question “Do Violent Video Games Make Teenagers Violent”. I’ve been preparing for this question for months as I research data on depression among young adults for the update of “Conquering Depression”. That book was released in February, 2001 and the world is SO much different now. My co-author, Mark Sutton, and I started talking about this update in May, 2012 when I became more aware of the prevalence of depression on an increasing basis in our culture. In a previous post, I talked about my shock to discover that in an artistic conference with 90% of people under 30 almost everyone admitted to having depression!
So far, I have been stunned by what I’ve learned just through the radio interviews. Young adults today see nothing wrong with playing violent video games in which they kill innocent people. They vehemently deny that violent video games or violent media produce changes in their behavior. And yet, the studies show just the opposite. Here is my analysis. There is a subgroup of teenagers and young adults, proportion unknown, who have the capacity to play these games and not allow them to effect their worldview. These kids all seem to have sound values, involved parents, high self esteem, and the ability to separate fantasy from reality. BUT, there is another segment of teenagers and young adults who are drawn to these games; who spend hours and hours immersed in these games; and who are unable to separate the fantasy from reality completely. It’s called the “Tetris Effect” and occurs when these gamers see elements of their game show up in their real world.
The problem and solution, as I have mentioned in my interviews is three fold.
1 — Violent video games and the video game industry continue to make these games. Violence and sex sells. But, they have also stepped up to the plate and put at least some type of rating on the games and a description of the content.
2 — Retailers are asking for IDs on teenagers to make sure they aren’t purchasing a game meant for over 17. I’m not sure how many of these retailers are doing this.
3 — And, finally, parents are not engaged in what their teenagers are playing. They have no idea about the rating system, the description and content of the games, and that they can put a parental block on game consoles.
Perhaps we need to dig deeper to understand this problem. It is a cultural problem; a society that has abandoned values we once held high. Yesterday, I showed my readers an answer from my son on his take on the current state of this problem. But, he also gave me a solution. It is striking; stunning; and for me as a father, ultimately satisfying in a way no father can even begin to imagine. I was involved in my son’s choices throughout his childhood. My wife and I told our children over and over to make the right choices and we provided spiritual and practical guidance on how to do that. We allowed them limited freedom but strong boundaries. We emphasized that THEY had to learn discernment so they could make the wise choices on their own. I think my son has done so. Here is the remainder of his response to how to deal with a society that is incredibly violent:
Let’s start with the Lord. I believe that Jesus is the Messiah, the Christ, the Savior of the world. He is the Center of the universe, the Fulcrum of creation, the Mass towards which all created things eventually bend. He is the True Great Intelligence, the Author of the Story we inhabit and inherit. He is beyond and above all created things (even time), yet He orchestrated our mechanics so that we are a part of His full work. He is the True Doctor – fire and ice, humor and majesty, grace and justice. He is the missing piece that resolves all of our mess into a beautiful whole. He is in all and through all, pulling all creation towards redemption. He is the true Word, the unbroken Orthodox Logos passed from Adam, Noah and Abraham through Jesus and His church to this present day. He is the Power, through the cross, to restore creation and heal wounds and deliver sinners from hell. His is all glory and dominion.
We, His church, are heirs to (and stewards of) that dominion. Filled with His love and emboldened by His Spirit, we are His explorers and heralds. We are His captive train, full proof of His sure and complete work of redemption, and a promissory note of that work’s fulfillment and true expression. We are not just beggars with bread – we are vagabonds and explorers who have been to the lost city and have seen its hidden riches. We are maps and signposts to a good Kingdom. We are evidence that the stories are true.
That Spirit of freedom, of equality, of deliverance, is the root of my passion, the theme of my song.
# Yesterday’s entry was here.
Jesus answers violence with Himself, a man of peace whose Kingdom is of peace. We are His body and temple, His bride and His family; therefore, we are peace as well. We show that peace by our love. Revile us? We love. Strike us? Love. Hate us and wish our destruction? Love and more love. God is the center of the universe, and His heartbeat is love, in mercy and in justice. His is the judgment, so filled with His Spirit and trusting in His promises, we love.
We love actively. When we love our enemies, we act in peace to both acknowledge their worth and call out the oppression in their actions. When we love one another, we do so honestly, in full faith and trust. We also do so in openness and diversity, undoing the trendy perversion of tolerance by trusting the Holy Spirit to build the community He wants, the Body He desires, rather than the same-painted tribes of our comfort or preference.
We love comprehensively. We must show that in the face of man’s deprivation or God’s plenty, our community is one of love. Jesus’ tribe is different: a God without a land, a Temple in our hearts. We must meet extortion with generosity, war with peace, hate with love.
We can only do this from a place of victory. If Jesus is not King, then we must fight to protect what we have and who we are because we might lose. We would “build the kingdom using the devil’s tools” because the are the only tools we have. We are pagans and fools, old gods in a new land with no one to worship us but ourselves.
If God is King, if Jesus is the true Caesar, the final Lord of Lords and the Center, then what do we have to lose? Who do we have to fear? If we give Him the space, He will perfect our love, overtake our dreams and ambitions with His own, and utterly, fully cast out all of our fear. We can live generously, love freely and walk wisely because He is true and His Way is true. If the stories are true, if the treasure is real, then with love and peace we can sell all we have to buy the field and the pearl. In so doing, we model Christ – King of peace and love and wisdom and justice – who gave His all to deliver us from sin and redeem all of creation. When they see His love in us, they can choose Him or reject Him, but they cannot break away from His grasp.
This is what I struggle in my unbelief to take hold of every day. This is the rest towards which I trudge and march and dance in hopes of one day fully entering. This is the redemption, the Truth on its way to set me free. This is the good news in which I stake my all, and for which I would give all I have away. This is what I wish and pray for every struggling brother, for every doubt, and this is the truth I pray against the enemy’s deception.
If you would like to discuss these issues with me in an interview, drop me an email via the CONTACT tab and I would love to accommodate you.
Posted on January 24, 2013, in Apologetics, Breaking News, My Writing, Speculative Fiction, Steel Chronicles and tagged Christ, Christianity, Depression, parental guidance, suicide, Tetris Effect, Video games, violence, Violent video games, wise choices. Bookmark the permalink. Comments Off on The Fulcrum.